![]() ![]() ![]() One unique feature of the game was the inclusion of "sanity effects," where the game would spontaneously react to in-game events when the characters sanity depleted. The game is similar to many third-person adventure games and draws a lot of inspiration from the works of H.P Lovecraft, in both its creatures and its plot. Despite its Gamecube release, Eternal Darkness was originally planned for the Nintendo 64. ![]() Eternal Darkness: Sanity's Requiem is a psychological horror game developed by Silicon Knights, released in June 2002 for the Nintendo Gamecube. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |